We received word that we've been awarded the grant that sponsors the Teen Initiative events. Woo-hoo! We're working on an exciting new round of activities for you, including exploring 3D printing and virtual reality. Stay tuned!
On June 28 (Fairmont City) and June 29 (Collinsville), teens learned how to create an environment for their previously-created characters (called sprites) to inhabit. We were having so much fun in both library centers that we only had time to take one photo! This is the second in a four-part series with mentors from the St. Louis Science Center; by the end of the series participants will have made a video game and a customized controller for playing the game.
In July both library centers held the last two sessions of the St. Louis Science Center series. Game Controller Design, which was rescheduled to July 21 for both centers due to inclement weather, focused on using Bare Conductive Circuits to create a customized controller for the participants' video games. The final session, Game & Controller Testing, was held on July 26 (Fairmont City) and July 27 (Collinsville). During this session participants put everything together--characters/sprites, the wider game world, and the controller--and tested them to see how they worked in tandem. Unfortunately we were having too much fun to get photos of these sessions at either library center, but participants enjoyed the challenges. Thank you to the St. Louis Science Center mentors who helped out with these activities!
On June 7 (Fairmont City) and June 8 (Collinsville), teens were challenged to come up with a video game concept and make an 8-bit character for a video game of their own creation. This is the first in a four-part series with mentors from the St. Louis Science Center; by the end of the series participants will have made a video game and a customized controller for playing the game.